Cabin Fever 10
A fierce blizzard has hit your secluded ski resort! So much for that relaxing trip. Caught in the snow, you and your friends were forced to take shelter in a nearby cabin. But beware! The old wooden structure can only stand the brunt of the storm for so long. Can you find a way to save yourself and your companions? Or, will you succumb to the fury of the blizzard?
Phase III: Human Trials 8
If you’ve never been scared of going to the doctor, that’s about to change. As kidnapped subjects of a mad surgeon, you have been injected with a lethal drug… the chances of survival are looking extremely slim. With the help of a secret ally, can you find a cure and escape before the doctor returns to finish the job?
*This room contains flashing lights in a small part of the game. Those with histories of seizures or epilepsy may opt out or have the flashing light turned off during the game.*
Abandoned School 10
You and your team of secret agents have been tasked with the job of stealing a blueprint of a revolutionary design from Albert Winestein, a self-proclaimed boy genius. The blueprint is stashed somewhere in the classroom. You have 60 minutes before the class returns from a field trip, and only one chance to make history. Is your team up for the challenge?
**Due to low ceilings in the room, this room is only recommended for participants 6’2″ (74 inches or 189cm) or shorter**